The global gaming market will generate US$ 152 billion in 2019 and there are more than 2.5 billion players worldwide. The data of Newzoo, a consulting firm specialized in gaming, forecasts a phenomenal growth in a market that has 194 million viewers this year and whose forecasts yield 276 million by 2022. China has 767 million players, (the population of the United States is 327 million). In fact, Asia dominates with a 47% share, while North America represents 25% and Latin America 4%.